A Comparative Analysis of Cockpit Display Development Tools (Paperback)


Currently, no standard methodology exists that enables cockpit display engineers to evaluate software tools used in the development of graphical cockpit displays. Furthermore, little research has been accomplished in comparing current software development tools with traditional hand-coded methods. This research effort discusses a framework for analyzing cockpit display software development tools and follows through with a detailed analysis comparing today's hand-coding standard, OpenGL, with two of today's cockpit display software development suites, Virtual Application Prototyping System (VAPS) and Display Editor. The comparison exploits the analysis framework establishing the advantages and disadvantages of the three software development suites. The analysis framework is comprised of several detailed questionnaires that enable the cockpit engineer to quantify important subjective criteria such as learning curve, user interface, readability, portability, extensibility, and maintenance. The questionnaires developed for each subjective criterion contain questions with weighted answers that enable the cockpit engineer to evaluate graphical software development tools. The questions were adapted from multiple sources including personal experience, display experts, pilots, navigators, case tool, and text sources. In addition, the comparative analysis evaluates several objective criteria with respect to development tools and the displays generated with them such as update rate, development time, executable size, and CPU/Memory usage level.

R1,448

Or split into 4x interest-free payments of 25% on orders over R50
Learn more

Discovery Miles14480
Mobicred@R136pm x 12* Mobicred Info
Free Delivery
Delivery AdviceShips in 10 - 15 working days


Toggle WishListAdd to wish list
Review this Item

Product Description

Currently, no standard methodology exists that enables cockpit display engineers to evaluate software tools used in the development of graphical cockpit displays. Furthermore, little research has been accomplished in comparing current software development tools with traditional hand-coded methods. This research effort discusses a framework for analyzing cockpit display software development tools and follows through with a detailed analysis comparing today's hand-coding standard, OpenGL, with two of today's cockpit display software development suites, Virtual Application Prototyping System (VAPS) and Display Editor. The comparison exploits the analysis framework establishing the advantages and disadvantages of the three software development suites. The analysis framework is comprised of several detailed questionnaires that enable the cockpit engineer to quantify important subjective criteria such as learning curve, user interface, readability, portability, extensibility, and maintenance. The questionnaires developed for each subjective criterion contain questions with weighted answers that enable the cockpit engineer to evaluate graphical software development tools. The questions were adapted from multiple sources including personal experience, display experts, pilots, navigators, case tool, and text sources. In addition, the comparative analysis evaluates several objective criteria with respect to development tools and the displays generated with them such as update rate, development time, executable size, and CPU/Memory usage level.

Customer Reviews

No reviews or ratings yet - be the first to create one!

Product Details

General

Imprint

Biblioscholar

Country of origin

United States

Release date

October 2012

Availability

Expected to ship within 10 - 15 working days

First published

October 2012

Authors

Dimensions

246 x 189 x 7mm (L x W x T)

Format

Paperback - Trade

Pages

122

ISBN-13

978-1-249-60008-4

Barcode

9781249600084

Categories

LSN

1-249-60008-1



Trending On Loot