This book constitutes the thoroughly refereed post-proceedings of the 11th International Conference on Advances in Computer Games, ACG 2005, held in Taipei, Taiwan, in September 2005 in conjunction with the 10th Computer Olympiad. It contains 20 papers that cover all aspects of artificial intelligence in computer-game playing.
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This book constitutes the thoroughly refereed post-proceedings of the 11th International Conference on Advances in Computer Games, ACG 2005, held in Taipei, Taiwan, in September 2005 in conjunction with the 10th Computer Olympiad. It contains 20 papers that cover all aspects of artificial intelligence in computer-game playing.
Imprint | Springer-Verlag |
Country of origin | Germany |
Series | Theoretical Computer Science and General Issues, 4250 |
Release date | December 2006 |
Availability | Expected to ship within 10 - 15 working days |
First published | 2006 |
Editors | H. Jaap van den Herik, Shun-Chin Hsu, Tsan-Sheng Hsu, H.H.L.M. Donkers |
Dimensions | 235 x 155 x 15mm (L x W x T) |
Format | Paperback |
Pages | 278 |
Edition | 2006 ed. |
ISBN-13 | 978-3-540-48887-3 |
Barcode | 9783540488873 |
Categories | |
LSN | 3-540-48887-1 |