This book constitutes the thoroughly refereed post-proceedings of the 5th International Conference on Computers and Games, CG 2006, co-located with the 14th World Computer-Chess Championship and the 11th Computer Olympiad. The 24 revised papers cover all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, search, combinatorial games and theory opening and endgame databases, single-agent search and planning, and computer Go.
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This book constitutes the thoroughly refereed post-proceedings of the 5th International Conference on Computers and Games, CG 2006, co-located with the 14th World Computer-Chess Championship and the 11th Computer Olympiad. The 24 revised papers cover all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, search, combinatorial games and theory opening and endgame databases, single-agent search and planning, and computer Go.
Imprint | Springer-Verlag |
Country of origin | Germany |
Series | Theoretical Computer Science and General Issues, 4630 |
Release date | October 2007 |
Availability | Expected to ship within 10 - 15 working days |
First published | 2007 |
Editors | H. Jaap van den Herik, Paolo Ciancarini, H. (Jeroen) H. L. Donkers |
Dimensions | 235 x 155 x 16mm (L x W x T) |
Format | Paperback |
Pages | 283 |
Edition | 2007 ed. |
ISBN-13 | 978-3-540-75537-1 |
Barcode | 9783540755371 |
Categories | |
LSN | 3-540-75537-3 |