Crowdsourcing in Computer Vision (Paperback, Annotated Ed)

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Computer vision systems require large amounts of manually annotated data to properly learn challenging visual concepts. Crowdsourcing platforms offer an inexpensive method to capture human knowledge and understanding, for a vast number of visual perception tasks. Crowdsourcing in Computer Vision describes the types of annotations computer vision researchers have collected using crowdsourcing, and how they have ensured that this data is of high quality while annotation effort is minimized. It begins by discussing data collection on both classic vision tasks, such as object recognition, and recent vision tasks, such as visual story-telling. It then summarizes key design decisions for creating effective data collection interfaces and workflows, and presents strategies for intelligently selecting the most important data instances to annotate. It concludes with some thoughts on the future of crowdsourcing in computer vision. Crowdsourcing in Computer Vision provides an overview of how crowdsourcing has been used in computer vision, enabling a computer vision researcher who has previously not collected non-expert data to devise a data collection strategy. It will also be of help to researchers who focus broadly on crowdsourcing to examine how the latter has been applied in computer vision, and to improve the methods that can be employed to ensure the quality and expedience of data collection.

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Product Description

Computer vision systems require large amounts of manually annotated data to properly learn challenging visual concepts. Crowdsourcing platforms offer an inexpensive method to capture human knowledge and understanding, for a vast number of visual perception tasks. Crowdsourcing in Computer Vision describes the types of annotations computer vision researchers have collected using crowdsourcing, and how they have ensured that this data is of high quality while annotation effort is minimized. It begins by discussing data collection on both classic vision tasks, such as object recognition, and recent vision tasks, such as visual story-telling. It then summarizes key design decisions for creating effective data collection interfaces and workflows, and presents strategies for intelligently selecting the most important data instances to annotate. It concludes with some thoughts on the future of crowdsourcing in computer vision. Crowdsourcing in Computer Vision provides an overview of how crowdsourcing has been used in computer vision, enabling a computer vision researcher who has previously not collected non-expert data to devise a data collection strategy. It will also be of help to researchers who focus broadly on crowdsourcing to examine how the latter has been applied in computer vision, and to improve the methods that can be employed to ensure the quality and expedience of data collection.

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Product Details

General

Imprint

Now Publishers Inc

Country of origin

United States

Series

Foundations and Trends (R) in Computer Graphics and Vision

Release date

November 2016

Availability

Expected to ship within 10 - 15 working days

First published

2016

Authors

, , ,

Dimensions

234 x 156 x 4mm (L x W x T)

Format

Paperback

Pages

82

Edition

Annotated Ed

ISBN-13

978-1-68083-212-9

Barcode

9781680832129

Categories

LSN

1-68083-212-3



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