Game History and the Local (Paperback, 1st ed. 2021)


This book brings together essays on game history and historiography that reflect on the significance of locality. Game history did not unfold uniformly and the particularities of space and place matter, yet most digital game and software histories are silent with respect to geography. Topics covered include: hyper-local games; temporal anomalies in platform arrival and obsolescence; national videogame workforces; player memories of the places of gameplay; comparative reception studies of a platform; the erasure of cultural markers; the localization of games; and perspectives on the future development of 'local' game history. Chapters 1 and 12 are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

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Product Description

This book brings together essays on game history and historiography that reflect on the significance of locality. Game history did not unfold uniformly and the particularities of space and place matter, yet most digital game and software histories are silent with respect to geography. Topics covered include: hyper-local games; temporal anomalies in platform arrival and obsolescence; national videogame workforces; player memories of the places of gameplay; comparative reception studies of a platform; the erasure of cultural markers; the localization of games; and perspectives on the future development of 'local' game history. Chapters 1 and 12 are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

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Product Details

General

Imprint

Springer Nature Switzerland AG

Country of origin

Switzerland

Series

Palgrave Games in Context

Release date

May 2022

Availability

Expected to ship within 10 - 15 working days

First published

2021

Editors

Dimensions

210 x 148mm (L x W)

Format

Paperback

Pages

240

Edition

1st ed. 2021

ISBN-13

978-3-03-066424-4

Barcode

9783030664244

Categories

LSN

3-03-066424-4



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