Real-Time Volume Graphics (Paperback)

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Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.

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Product Description

Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.

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Product Details

General

Imprint

Crc Press

Country of origin

United Kingdom

Release date

September 2020

Availability

Expected to ship within 12 - 17 working days

First published

2006

Authors

, , , ,

Dimensions

229 x 152 x 28mm (L x W x T)

Format

Paperback

Pages

515

ISBN-13

978-0-367-65942-4

Barcode

9780367659424

Categories

LSN

0-367-65942-5



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