When VR Serious Games Meet Special Needs Education - Research, Development and Their Applications (Paperback, 1st ed. 2021)


This book presents selected research and development on virtual reality (VR) and serious games (SG) applications to assist children with Autism Spectrum Disorder (ASD) in their learning of different skills. Children with ASD have challenges to learn skills of learning, living, and working, due to their cognitive and behavioral limitations. The authors and their research teams of this book have many years' research experience developing innovative and interactive VR and SG technology for the special needs education. More specifically, several VR serious games are designed to train children with ASD on learning skill, life skill, and job skill. Such games are often developed based on the needs of special education and used by special needs schools in Singapore. This book is a useful resource for students, scholars, and designers of learning material who want to embrace VR and SG for children with ASD.

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Product Description

This book presents selected research and development on virtual reality (VR) and serious games (SG) applications to assist children with Autism Spectrum Disorder (ASD) in their learning of different skills. Children with ASD have challenges to learn skills of learning, living, and working, due to their cognitive and behavioral limitations. The authors and their research teams of this book have many years' research experience developing innovative and interactive VR and SG technology for the special needs education. More specifically, several VR serious games are designed to train children with ASD on learning skill, life skill, and job skill. Such games are often developed based on the needs of special education and used by special needs schools in Singapore. This book is a useful resource for students, scholars, and designers of learning material who want to embrace VR and SG for children with ASD.

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Product Details

General

Imprint

Springer Verlag, Singapore

Country of origin

Singapore

Series

Gaming Media and Social Effects

Release date

May 2022

Availability

Expected to ship within 12 - 17 working days

First published

2021

Editors

,

Dimensions

235 x 155mm (L x W)

Format

Paperback

Pages

217

Edition

1st ed. 2021

ISBN-13

978-981-3369-44-3

Barcode

9789813369443

Categories

LSN

981-3369-44-2



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